
Explore classic text adventure games from legendary publishers and authors including Magnetic Scrolls, Level 9, Infocom, Scott Adams, and Interplay. A podcast for fans of GET LAMP, Eaten By a Grue, The Classic Adventurer, Renga In Blue, and Quest For Clues.
Follow us on your favorite podcast app, and keep the conversations going on Discord, Facebook, and Bluesky.
Explore classic text adventure games from legendary publishers and authors including Magnetic Scrolls, Level 9, Infocom, Scott Adams, and Interplay. A podcast for fans of GET LAMP, Eaten By a Grue, The Classic Adventurer, Renga In Blue, and Quest For Clues.
Follow us on your favorite podcast app, and keep the conversations going on Discord, Facebook, and Bluesky.
Episodes
Saturday Nov 15, 2025
Episode 33 - A Conversation with Mathbrush
Saturday Nov 15, 2025
Saturday Nov 15, 2025
No one has reviewed more text adventures and works of interactive fiction over the past decade than MathBrush. A self-described newcomer to the scene he has nonetheless posted over 3,600 reviews and counting of games old and new, along with creating or collaborating with others to create 30 games of his own.
Wednesday Aug 27, 2025
Episode 32 - L: A Mathemagical Adventure and Beyond the Tesseract
Wednesday Aug 27, 2025
Wednesday Aug 27, 2025
Get ready to type out every letter in "dodecahedron"!
Nick, Jason, and Ben play two games steeped in math, science, and trippy physics in this episode. Beyond the Tesseract by David Lo is the appetizer course, a game originally designed in TRS-80 Level II BASIC, then ported to C and published on a variety of platforms before later being reimplemented in Inform 6 by Andrew Plotkin. A self-professed "abstract adventure", you'll have a better time with it if you paid attention in school.
The main course was published in 1984 for the BBC Micro by the Association of Teachers of Mathematics (UK) and goes by L: A Mathemagical Adventure. It's a core memory for many who were young and remember their school experiences with BBC Micros, but does the plot to rescue the fair maid Runia from the Drogos hold up today?
Beyond the Tesseract (IFDB, includes playable link)
L: A Mathemagical Adventure (IFDB)
L: A Mathemagical Adventure (playable online, BBC)
Shawn McClure's How To Design Adventure Games (IntFiction.org)
Monday Aug 04, 2025
Episode 31 - The Colour of Magic and MST3K: Detective
Monday Aug 04, 2025
Monday Aug 04, 2025
WE'VE GOT TEXT ADVENTURE SIGN!!
Ben, Jason, and Nick stooge their way through two comedy games. First up is the 1993 Matt Barringer "classic" Detective as put (unofficially) through the wringer of the Mystery Science Theater 3000 crew by CE Forman and a collection of subsequent riffers. One player was (and remains) completely baffled by this format in which a man and two robots are forced to watch a bad movie (slash play a bad game) for the entertainment of two mad scientists, against a backdrop of scenery bought for peanuts.
Then they take on Delta 4's treatment of Terry Pratchett's Discword in The Colour of Magic, a waiting simulator disguised as a four-part comedy adventure. Watch out for the end of the world!
Detective, author's original version (IFDB)
Discworld on Page and Screen, Part 2 (The Digital Antiquarian)
Monday Jul 21, 2025
Monday Jul 21, 2025
Ben, Jason, and Nick set sail for adventures new and old on this episode, starting with 10 CAVE ADVENTURE, so named for the number of BASIC lines making up its entire codebase. They then head to the Commodore VIC-20 for a crack at Young Arthur's Quest before journeying to the not-so-long-ago 2021 release Captain Cutter's Treasure, a neo-retro style adventure created in the PunyInform system.
Captain Cutter's Treasure (IFDB)
Young Arthur's Quest (Renga in Blue)
Young Arthur's Quest (MobyGames)
Monday Jul 07, 2025
Episode 29 - The Robots of Dawn and Souls of Darkon
Monday Jul 07, 2025
Monday Jul 07, 2025
Ben, Jason, and special guest Dave "Velociraptor" of This Week in Retro take on a double dose of robot-themed games. First up is Souls of Darkon by Andy Walker, published by Taskset and Bug-Byte for Amstrad CPC, Spectrum, and Commodore 64. The robot "Komputa" aids the player on their quest to combat a variety of dread evil forces.
For the main course we take on Epyx's text adventure adaptation of Isaac Asimov's novel The Robots of Dawn, written by Jon Leupp. The team note the substantial departure from the book's plotlines, the surplus of empty offices, and some inconsistencies between the Apple II and Commodore 64 versions.
Ben solves a decades-long gaming mystery, plus there's a cat and a mouse and only one of them survives to the end of the episode!
The Robots of Dawn (MobyGames)
The Robots of Dawn (playable online, C64)
Saturday Jun 21, 2025
Episode 28 - A Conversation with Andrew Plotkin
Saturday Jun 21, 2025
Saturday Jun 21, 2025
Creator of games including Hadean Lands, Spider and Web, and Shade, as well as a long-time maintainer of Inform and participant in Interactive Fiction Technology Foundation (IFTF) leadership, Andrew "Zarf" Plotkin was also a teenager once. And back then he wrote Inhumane, as covered in Episode 27.
Jason and Nick welcome him to the program discuss the creation of Inhumane, the evolution of his work as a participant in the modern interactive fiction community, and the prospects for another "Infobom" title in that parody vein.
Zarfhome (personal homepage and contact info)
Episode image from The Book of Adventure Games II
Saturday Jun 14, 2025
Episode 27 - Knight Orc Part 1 and Inhumane
Saturday Jun 14, 2025
Saturday Jun 14, 2025
All the way back in Episode 1 we promised to play Level 9's Knight Orc. Ben and Jason chip away at that obligation by playing... the first of three independent-load sections of the game. (We're working on it!) They do their best to navigate the aptly-named "KAOS" engine and assemble rope. (So much rope.)
But first, a clearout of news and listener mail, and a visit to the wry parody of Infidel, Andrew Plotkin's Inhumane. The game is loaded with death traps and unlicensed appearances by famous characters, including a cameo from the villain of Episode 20's Mask of the Sun.
Knight Orc (playable online, BBC version)
How to program a text adventure in C
Mystery of Arkham Manor (Spectrum Computing)
Mystery of Markham Manor (IFDB)
Monday Jun 02, 2025
Episode 26 - Jacaranda Jim and Beatle Quest
Monday Jun 02, 2025
Monday Jun 02, 2025
Ben and Jason take on the text adventure distillations of two uniquely British phenomena.
First up is the "prolific musical innovator" genre with Number 9 Software's Beatle Quest, a psychedelic trip into lots and lots of Beatle song concepts and name-checking.
For the main course, the duo explore the "slobs in space" phenomenon through the storytelling of shareware highlight Jacaranda Jim by modern-day InfoSec celebrity Graham Cluley. It's one of Ben's all-time games, but can he convert his American collaborator?
Beatle Quest by Garry Marsh (IFDB)
Beatle Quest (playable online, ZX Spectrum)
Jacaranda Jim by Graham Cluley (IFDB)
Jacaranda Jim (play online or download)
Christopher Drum's Infocom Zork on Cosmopolitan
Graham Cluley's computer security news (YouTube)
Cover photo CC-BY 2.0 khakidoggy

Welcome, keyboard warriors!
The Retro Adventurers is a podcast for everyone who has battled fading lanterns, unmappable mazes, and verb selection. Join us to celebrate text adventures from the peak years of the 1970s and 1980s as well as throwbacks from the modern age. Keep the conversations going on Facebook, Bluesky, and Discord, or write contact@retroadventurers.com.
