The Retro Adventurers
Explore classic text adventure games from legendary publishers and authors including Magnetic Scrolls, Level 9, Infocom, Scott Adams, and Interplay. A podcast for fans of GET LAMP, Eaten By a Grue, The Classic Adventurer, Renga In Blue, and Quest For Clues.
Follow us on your favorite podcast app, and keep the conversations going on Discord, Facebook, and Bluesky.
Explore classic text adventure games from legendary publishers and authors including Magnetic Scrolls, Level 9, Infocom, Scott Adams, and Interplay. A podcast for fans of GET LAMP, Eaten By a Grue, The Classic Adventurer, Renga In Blue, and Quest For Clues.
Follow us on your favorite podcast app, and keep the conversations going on Discord, Facebook, and Bluesky.
Episodes

Jan 13, 2026
Jan 13, 2026
47 min
It's the Infocom classic Zork, but in two unusual formats!
First Nick and Jason explore the unusual covertape edition of Mini-Zork I, a stripped-down, memory-resident version of the original Great Underground Empire created in 1987 and later provided free to readers of the November 1990 issue of ZZap 64 magazine for the Commodore 64. It's a bold undertaking, but is it art? Indeed, does it even work at all?
Then the Retro Adventurers take on Zork-285, a reconstruction "of the very first MDL version of Zork from June 14, 1977" as provided by Henrik Åsman. Only available to play by a small cadre of MIT insiders, this version has the bones of what would later become the full-fledged Dungeon game before being carved up for Infocom's commercial products Zork I, II, and III. It's full of pitfalls but notably empty of grues.
Cover image from David Ardito's 1981 Zork poster, sourced from zarfhome.com
Mini-Zork I on IFDB
Zork 285 on IFDB
The Newton (excerpt from The Agony and the Ecstasy of Steve Jobs, performed by Jason)

Dec 26, 2025
Episode 35 - 2025 Year-End Chatisode
Dec 26, 2025
Dec 26, 2025
2hr 6 min
Holiday merriment with many past guests and minimal editing!
Retro Adventurers Jason and Nick chat about the year that was including recent developments in classic adventure open source, plans for 2026, and more with many of our past participants:
Robin Raymond, author of Kingdom of the Seven Stones (Episode 9)Tim Gilberts of Gilsoft (Episodes 5, 13, 17, 25)Scott Adams of Adventure International (Episodes 3, 13)Andrew Plotkin (Inhumane covered in Episode 27 and interviewed in Episode 28)Dave "Velociraptor" of This Week in Retro (Episode 29)Christian Neuhaus, co-writer of You've Ruined a Perfectly Good Mystery! (Episode 23)Iain Lee, game show pilot host and media icon (Episode 18)
A separate chat with Ron Martinez (Episode 11) will be published in a later episode.
Parsely tabletop game
Nick's unfinished PunyInform book

Dec 6, 2025
Dec 6, 2025
44 min
Nick and Jason deliver holiday cheer straight from Santa's Grotto in the form of two 1980s Christmas classics. First up is the bite-sized Quill adventure A Spell Of Christmas Ice by Mike Turner, originally published on the tape-based 16/48 Magazine for ZX Spectrum users. For the main course, enjoy Brian Howarth's very British adaptation of the very American monster mayhem classic Gremlins.
Curl up by the fire with your favorite picturebook adaptation of a Hollywood blockbuster, listen, and enjoy the season!
16/48 Magazine Issue 12
A Spell Of Christmas Ice, stand-alone tape image
Mike E. Turner (IFDB)
Gremlins: The Adventure (IFDB)
Gremlins: The Adventure (MOCAGH)
Level 9 Archive (Github)
Andrew Plotkin's analysis of Zork I-III becoming open source
Original cover photo by Gy21dds

Nov 15, 2025
Episode 33 - A Conversation with Mathbrush
Nov 15, 2025
Nov 15, 2025
1hr 6 min
No one has reviewed more text adventures and works of interactive fiction over the past decade than MathBrush. A self-described newcomer to the scene he has nonetheless posted over 3,600 reviews and counting of games old and new, along with creating or collaborating with others to create 30 games of his own.
MathBrush's thousands of reviews
MathBrush's IFDB profile
MathBrush's games
Intfiction.org profile

Aug 27, 2025
Aug 27, 2025
1hr 17 min
Get ready to type out every letter in "dodecahedron"!
Nick, Jason, and Ben play two games steeped in math, science, and trippy physics in this episode. Beyond the Tesseract by David Lo is the appetizer course, a game originally designed in TRS-80 Level II BASIC, then ported to C and published on a variety of platforms before later being reimplemented in Inform 6 by Andrew Plotkin. A self-professed "abstract adventure", you'll have a better time with it if you paid attention in school.
The main course was published in 1984 for the BBC Micro by the Association of Teachers of Mathematics (UK) and goes by L: A Mathemagical Adventure. It's a core memory for many who were young and remember their school experiences with BBC Micros, but does the plot to rescue the fair maid Runia from the Drogos hold up today?
Beyond the Tesseract (IFDB, includes playable link)
L: A Mathemagical Adventure (IFDB)
L: A Mathemagical Adventure (playable online, BBC)
Beatle Quest for BBC Micro
Shawn McClure's How To Design Adventure Games (IntFiction.org)

Aug 4, 2025
Aug 4, 2025
1hr 3 min
WE'VE GOT TEXT ADVENTURE SIGN!!
Ben, Jason, and Nick stooge their way through two comedy games. First up is the 1993 Matt Barringer "classic" Detective as put (unofficially) through the wringer of the Mystery Science Theater 3000 crew by CE Forman and a collection of subsequent riffers. One player was (and remains) completely baffled by this format in which a man and two robots are forced to watch a bad movie (slash play a bad game) for the entertainment of two mad scientists, against a backdrop of scenery bought for peanuts.
Then they take on Delta 4's treatment of Terry Pratchett's Discword in The Colour of Magic, a waiting simulator disguised as a four-part comedy adventure. Watch out for the end of the world!
The Colour of Magic (IFDB)
MST3K: Detective (IFDB)
Detective, author's original version (IFDB)
Discworld on Page and Screen, Part 2 (The Digital Antiquarian)
Review of Detective (SPAG #5)
MST3K Satellite News
Discworld Emporium

Jul 21, 2025
Jul 21, 2025
1hr 5 min
Ben, Jason, and Nick set sail for adventures new and old on this episode, starting with 10 CAVE ADVENTURE, so named for the number of BASIC lines making up its entire codebase. They then head to the Commodore VIC-20 for a crack at Young Arthur's Quest before journeying to the not-so-long-ago 2021 release Captain Cutter's Treasure, a neo-retro style adventure created in the PunyInform system.
Captain Cutter's Treasure (IFDB)
Young Arthur's Quest (Renga in Blue)
Young Arthur's Quest (MobyGames)
10 Cave Adventure (Spectrum Computing)
8-Bit Show and Tell's breakdown of 10 CAVE

Jul 7, 2025
Jul 7, 2025
1hr 38 min
Ben, Jason, and special guest Dave "Velociraptor" of This Week in Retro take on a double dose of robot-themed games. First up is Souls of Darkon by Andy Walker, published by Taskset and Bug-Byte for Amstrad CPC, Spectrum, and Commodore 64. The robot "Komputa" aids the player on their quest to combat a variety of dread evil forces.
For the main course we take on Epyx's text adventure adaptation of Isaac Asimov's novel The Robots of Dawn, written by Jon Leupp. The team note the substantial departure from the book's plotlines, the surplus of empty offices, and some inconsistencies between the Apple II and Commodore 64 versions.
Ben solves a decades-long gaming mystery, plus there's a cat and a mouse and only one of them survives to the end of the episode!
Souls of Darkon (MobyGames)
Souls of Darkon (MOCAGH)
The Robots of Dawn (MobyGames)
The Robots of Dawn (MOCAGH)
The Robots of Dawn (playable online, C64)
The Robots of Dawn (playable online, Apple)
The Robots of Dawn by Asimov (novel, Wikipedia)

Jun 21, 2025
Episode 28 - A Conversation with Andrew Plotkin
Jun 21, 2025
Jun 21, 2025
51 min
Creator of games including Hadean Lands, Spider and Web, and Shade, as well as a long-time maintainer of Inform and participant in Interactive Fiction Technology Foundation (IFTF) leadership, Andrew "Zarf" Plotkin was also a teenager once. And back then he wrote Inhumane, as covered in Episode 27.
Jason and Nick welcome him to the program discuss the creation of Inhumane, the evolution of his work as a participant in the modern interactive fiction community, and the prospects for another "Infobom" title in that parody vein.
Zarfhome (personal homepage and contact info)
IFDB credits
IFTF
A Change in the Weather
Praser 5
Grimtooth's Traps
Episode image from The Book of Adventure Games II

Jun 14, 2025
Episode 27 - Knight Orc Part 1 and Inhumane
Jun 14, 2025
Jun 14, 2025
57 min
All the way back in Episode 1 we promised to play Level 9's Knight Orc. Ben and Jason chip away at that obligation by playing... the first of three independent-load sections of the game. (We're working on it!) They do their best to navigate the aptly-named "KAOS" engine and assemble rope. (So much rope.)
But first, a clearout of news and listener mail, and a visit to the wry parody of Infidel, Andrew Plotkin's Inhumane. The game is loaded with death traps and unlicensed appearances by famous characters, including a cameo from the villain of Episode 20's Mask of the Sun.
Knight Orc (IFDB)
Knight Orc (playable online, BBC version)
Inhumane (IFDB)
Inhumane (playable online)
Retro Gaming Books collection
How to program a text adventure in C
Dog Star Adventure (IFDB)
Evertop PC
Mystery of Arkham Manor (Spectrum Computing)
Mystery of Markham Manor (IFDB)
Rick Hanson (IFDB)

Welcome, keyboard warriors!
The Retro Adventurers is a podcast for everyone who has battled fading lanterns, unmappable mazes, and verb selection. Join us to celebrate text adventures from the peak years of the 1970s and 1980s as well as throwbacks from the modern age. Keep the conversations going on Facebook, Bluesky, Mastodon, and Discord, or write contact@retroadventurers.com.









